|

Changing
the picture: The transition to ecinmea
Kobi
Povolozky
International
Marketing Manager, Optibase
Video Technologies Business Unit-
For
hundreds of thousands of movie fans worldwide, the basic
cinematic experience hasn’t changed much in the last decade
or so. But behind the scenes, things are speeding up with
traditional analog movie production methods giving way to
digital production and playback –E-cinema or digital cinema,
as its called by industry insiders.
E-Cinema,
is the high quality projection or playback of featured
content, such as advertisements, feature films, sport events,
and movie trailers. E-Cinema refers to playback and projection
of content that is produced either when the entire creation
process is digital, or when content is converted from 16 or
35mm print to digital format. The use of enhanced high
definition equipment and projectors to play back digital
content results in better quality than when screening
traditional 35mm analog prints.
To
understand the full potential of digital cinema, it is
worthwhile taking a look at the conventional motion picture
value chain. There are several stages involved in getting a
movie to our screens:
§
Production. Both in-house (studios) and
independent producers are involved in the creative task of
“making movies.” The segment is so closely aligned to
distribution that in many cases the two are indistinguishable
(e.g., Disney).
-
Distribution.
Distributors are responsible for the marketing and
physical distribution of films in theaters. In addition,
they sell the films to the various ancillary markets where
the majority of value is captured. Historically,
distributors have received about 50% of box office
receipts. However, in recent years distributors have
garnered a larger share, driven in large part by the rise
in screen counts and resulting faster payoff of movies. We
estimate that the current split averages 55% for the
distributors.
§
Exhibition. Exhibitors show movies to the
public, generating box office receipts (which are split with
distributors) and concession sales (a high-margin revenue
stream that is theirs alone).
e-Cinema and
D-cinema – Confusing?
These
two terms are often used interchangeably to describe both
digital film making and the use of digital content in other
applications. In this paper we refer to e-Cinema in its wider
meaning as defined above, whereas D-cinema refers specifically
to digital film making or digitized (converted) feature films.
The
table below describes variations of digital types of
screening.
|
Category
|
Use
|
Standards
|
Typical
Equipment
|
|
D-Cinema
|
Mainstream
feature content. High-end
alternative content
|
Being
developed by SMPTE and other standards bodies.
|
Projectors:
|
Studio
approved, high-brightness with cinema specific features.
|
|
Players:
|
Studio
approved compression. Typically with data rates > 30
Mb/s
|
|
E-Cinema
|
Independent
and alternative content
|
Set
by manufacturers and the market
|
Projectors:
|
High-brightness
high-resolution large-venue projectors with light output
greater that 4,000 ANSI lumens
|
|
Players:
|
Any
compression including software based compression running
on PC platforms. Typical
data rates range between 4 to 20 Mb/s.
|
|
Pre-show
|
Pre-show
advertising
|
Set
by the specific implementation
|
Projectors:
|
Range
from low-cost business projectors to moderately priced
home-theater quality projectors.
Light output is typically less than 4,000 ANSI
lumens
|
|
Players:
|
DVD
quality. Any
compression including software based compression running
on PC platforms.
|
Why move to
e-Cinema?
e-Cinema
offers many benefits to production houses, cinema operators
and viewers, among them presentation quality, ease of
distribution and remote monitoring. These advantages over the
existing technology not only reduce production and
distribution costs, but are also a source of additional
revenue and increased service offerings.
e-Cinema
not only signals a technology shift, it has the potential to
alter the motion picture value chain. This is compounded by
the fact that cinematic exhibition is at a critical juncture
with several exhibitors emerging from bankruptcy. Despite the
existence of alternative forms of entertainment such as HDTV,
the case for the technology is simple: to reduce industry
costs by eliminating expensive prints and improve quality with
more consistent projection.
E-cinema
offers several core benefits:
§
Presentation Quality. One of the main
appeals of e-Cinema is image clarity and picture sharpness,
which make the viewer experience unique and exciting. In
addition, as opposed to the reduction in quality, which occurs
when making copies of a 35mm film, copy quality is preserved
in the digital format even though multiple copies are created.
§
Elimination of print film. The general
estimation is that the annual cost of print film in the United
States is roughly $700 million. This includes the cost of the
film in addition to processing. It is estimated that studios
and distributors will save these print costs when converting
to digital cinema.
§
No print degradation. Print film has the
benefit of being a universal standard, much in the way that
35mm consumer film is. A disadvantage of the technology is
that the quality degrades with use, resulting in scratches and
burnout. With digital projection, this problem is eliminated.
Furthermore, digital systems feature more precise controls.
§
New revenue streams. Digital projection
will give theaters the ability to show live content such as
concerts, sporting events, etc. Digital projection can also
facilitate targeted and local advertising.
§
Variable distribution costs. Under the
current system, distributors are required to order prints
prior to having a good estimate of demand. Effectively the
cost is fixed. With digital distribution, the cost is
variable. Once a feature film copy is available in a digital
format, a cinema operator may choose to screen it in more then
one theatre at the same time depending on audience demand.
With satellite distribution, the delivery mechanism is point
to multipoint. (According to Boeing, the break-even number of
theaters for one film is 10-15).
§
Remote monitoring. Digital format, which
can be stored on video servers, offers the ability to schedule
content playback from a remote location via a network, and
furthermore, can be edited and monitored from a remote
location.
Piracy
– A Potential Showstopper
Despite
the fact that most of piracy in the movie business results
from illegal copies made from DV video cameras, security in
the digital distribution chain is key to the success of
Digital Cinema. How to best protect content needs to be
addressed at the various stages of the D- cinema production
chain. The source phase, after the mastering process has been
completed, results in a file that has to be delivered over a
physical medium or over a digital network. This file needs to
be protected by outer encryption as well as an inner
encryption within the compression algorithm itself.
To
enable the screening of digital movies in all theatres, there
must first be an agreed-upon method for the delivery format.
Just as a digital document has to be in a certain format for
your word processor to recognize it and display it correctly
on your personal computer, digital movies also have to be
stored in an agreed-upon format.
There
are four different file formats today which rule the digital
projection scene. Clearly, if digital cinema is to become
universally adopted, we need common standards for file
formats, compression technology, encryption, color-coding, and
screen resolution.
§
Qualcomm's Adaptive Block Size Discrete Cosine
Transform (ABSDCT) - image compression algorithm. Qualcomm, which is best known for their CDMA cellular telephone technology,
is a newcomer to the entertainment industry. Having developed
their ABSDCT compression scheme for government use in the
early 1990s, they are now engaged in a focused effort to
market it to the professional entertainment world. The idea
behind ABSDCT is to achieve an efficient compression for
“busy” areas in the frame (i.e. areas with high local
contrast or sophisticated texture). As opposed to various
versions of MPEG and JPEG formats, which apply DCT to fixed
sized blocks (typically 8X8 pixels). Qaulcomm’s ABSDCT image
compression algorithm partitions the frame into blocks of
varying sizes depending on the block activity.
§
WM9 – Microsoft® Windows Media® 9 Series
codec, is trying to penetrate the Digital Cinema market by
offering a compression scheme which can compress a movie file
to one-tenth the size of a movie file compressed by using the
MPEG-2 codec – and at the same time maintain the quality of
the image and sound. The additional compression enables
digital cinema system designers to use off-the-shelf computers
and storage systems and enables producers to distribute movies
at lower costs. The WM9 solution assumes that the less data
there is to store and the lower the bit rate of the stream,
the lower the cost of the system.
§
QuVis Quality Priority Encoding (QPE™) wavelet
compression algorithm – Wavelet transforms the entire image,
converting the sample domain image to frequency domain
information. The advantages of Wavelet compression according
to QuVis, lies in the fact that encoding is more efficient,
because wavelet transform can extract more of the redundancy
in an image, not just what is visible in 8X8 pixel
subdivisions.
§
MPEG-2 High Definition profile - MPEG is part of
the most widely recognized set of standards and is now adopted
worldwide in the TV broadcast industry. At first, MPEG-1 was a
compression scheme with just enough quality to compete with
standard NTSC. But MPEG-2, a smarter and more versatile
standard has since been introduced and has become an instant
worldwide hit. MPEG-2 covers a lot of different flavors and
bit rates. For digital cinema, the high-end variations of this
standard guarantee very high quality at the exact same high
resolution as the digital projectors now in use. On top of
that, consider that MPEG-2 remains open to even higher
resolutions than what are in use today.
These factors are a potential guarantee of long term
usability. The MPEG flavor used for digital cinema is called
High Profile @ High level or MPEG-2 HP @ HL.
§
The native resolution of current movie files is
1920 pixels by 1080. Many picture rates are supported
including 24 frames per second, which is the current cinema
standard.
Standardization
committees are slow to finalize and accept new standards, but
once adopted, these standards pave the way for future
implementation and ensure interoperability among servers and
decoders from various manufacturers.
Open
standards that enable all content (including live events and
non-theatrical) that are transmitted, received, decoded and
displayed on the same system have the highest penetration
rate. Technology that uses the IPR (intellectual property
rights) in a small market could become expensive. In a broad
media context MPEG-2 today is the only real choice and is also
commonly used by the movie industry.
The
Digital Cinema playback system should be capable of handling
different types of stored material as well as on-line delivery
of live content. Typical configurations range from the small
one screen theatre to a multiplex with up to 20 screens with
or without centralized automation. If a cinema chain can be
operated in a network this could rationalize scheduling and
technical operation and improve profit margins.
Decoding
Modules for Digital Cinema
The
decoding module lies at the heart of the digital cinema
playback system. The decoding module is responsible for
playing back files encoded in High Definition resolutions. The
playback, which is remotely controlled or automatically
scheduled, is done at high bit-rates, in order to accommodate
the high-resolution and high quality required to fill the
large cinema screen. This requires a professional
high-definition decoder, which can process the digital video,
using the highest level of video connectivity – HD-SDI
-while at the same time keeping in sync the digital audio.
Optibase’s
VideoPlex
HD family is designed to enable playback of High
Definition MPEG-2 video streams and is ideally suited for
high-quality professional digital cinema, and high-resolution
presentations. The
VideoPlex HD in its extended configuration allows you to
output up to 80Mbit of MPEG2 HD video. This feature places the
VideoPlex HD as an ideal solution for Digital Cinema
applications, where high bit rates are a must for full feature film projection.
When
using the VideoPlex HD SDI with the AES/EBU audio cable it is
possible to pass up to 8 uncompressed audio channels (4 stereo
channels) for a 7.1 surround sound system.
Digital
Cinema Projection
Digital cinema projection is dominated today by two major technologies.
Digital light Projection (DLP) and Digital - Image Light
Amplifier (D-ILA™) projection.
Digital
Light Processing (DLP™) is a revolutionary new way to
project and display information. Based on the Digital
Micromirror Device (DMD™) developed by Texas Instruments,
DLP creates the final link that enables the display of digital
visual information. DLP technology is being provided as
subsystems or "engines" to market leaders in the
consumer, business, and professional segments of the
projection display industry.
The
DLP cinema chip is sold exclusively by the three
licensees, Barco, Christie Digital Systems, and Digital
Projection.
DLP
has three key advantages over existing projection
technologies. The inherent digital nature of DLP enables
noise-free, precise image quality with digital gray scale and
color reproduction. Its digital nature also positions DLP to
be the final link in the digital video infrastructure. DLP is
more efficient than competing transmissive liquid crystal
display (LCD) technology because it is based on the reflective
DMD and does not require polarized light. Finally, close
spacing of the micromirrors causes video images to be
projected as seamless pictures with higher perceived
resolution.
The
D-ILA™ device’s reflective technique, which was developed
by JVC, involves laying out the pixel address selection
section and the light modulation section liquid crystal in
three dimensions.
The
key advantage of the D-ILA™ system is that it enables the
highest density pixel integration, making it suitable for
high-resolution picture reproduction. Also, even at higher
resolutions, there is almost no drop in the aperture ratio, so
very high light output is possible. Because the D-ILA™
system provides both high light output and high resolution, it
meets all the performance requirements of projectors.
Moreover, D-ILA™ offers other benefits such as higher
contrast.
Today's
digital cinema projectors also incorporate resizers. The
native resolution of installed projectors is currently 1280 x
1024, but in practice, digital movies are commonly delivered
at a resolution of 1920 x 1080, higher than that of the
projector. (In the future, even higher resolution images may
be delivered.) The projector displays the higher resolution
image by resizing the image to match its native resolution.
When
implementing a digital cinema system it is worthwhile carrying
out a cost analysis on the investment. Currenlty, the costs
associated with movie distribution can be divided into two:
infrastructure costs (projectors) and distribution costs
(print films, shipping, insurance, etc.).
Under
the current distribution process, studios are aligned with one
of the major film processor companies (Technicolor and Deluxe)
to create prints. These two companies purchase print film from
Kodak, Fuji, and Agfa. Prints can then be made from the
internegative without affecting the original negative. For
this service, distributors are charged approximately $0.12 per
foot.
A
typical feature length film can run as long 10,000 feet of
print film, resulting in an average cost of $1,200 per print.
(This cost doesn't include shipping, insurance and the
projectionist labor to assemble the film on a platter and then
move it from theatre to theatre.) Generally, 2,000-3,000
prints are created for U.S. distribution, resulting in an
average print cost of approximately $2.4-3.6 million per
release.
With
digital cinema these considerable print costs can be
eliminated, since the movie can be distributed digitally in a
number of ways. The most interesting digital distribution
approach involves satellite transmission, which has benefits -
particularly for emerging markets. The advantage of
transmitting files, as opposed to distributing them on fixed
media, is that live events could also be presented using the
same infrastructure adding potential revenue opportunities.
When
using point-to-multipoint transmission, the distribution cost
would be relatively low, a ballpark figure per distribution
would be $1,000, resulting in a breakeven point of 10-15
theaters per movie (not taking into account the cost of the
projectors.)
According
to a report by Credit Suisse Equity Research, cinemas that
invest in a digital play-out server and digital projector, can
potentially cover their investment in about 36 months. This is
the cost savings realized when showing approximately 15 film
prints per year at the cinema complex.
Digital
cinema combines all the positive developments that have
occurred in digital video over the past decade or so. There is
consensus today about the use of MPEG-2 in digital video
production and in broadcasting. The broadcasting industry has
already adopted and implemented this standard. The success of
MPEG-2 can be measured by the widespread use of this format
and by the fact that industry leaders, based on past
experience, are aware that the move to digital display offers
both cost savings and better quality. Thus the ground is well
prepared for the implementation of HD and digital cinema. The
transformation from film to digital media enables the
projection of high quality images and at the same time offers
a significant reduction in the cost of producing and
distributing film prints. With so much to offer, its only a
matter of time before cinemas go digital.
About
Optibase
Optibase,
Ltd. (NASDAQ: OBAS) provides high-quality, cost-effective
products that enable the preparation and delivery of
MPEG-based digital media over broadband networks. Optibase has
created a breadth of product offerings used in applications,
such as: video-on-demand; real-time video streaming; digital
video archiving; distance learning; and business television.
With headquarters in Israel, Optibase operates through its
fully-owned subsidiary in Mountain View, California and
offices in Austria, France, Japan and China. Optibase products
are marketed in over 40 countries through a combination of
direct sales, independent distributors, system integrators and
OEM partners. For further information, please visit www.optibase.com
|